Viking Lumberjack
Triangle count: 2,576
Texture maps: 512x512 Diffuse
Rendered in Marmoset Toolbag and UDK

This is a low polygon game character with only one diffuse texture map. This model was both an exercise in low polygon game character mesh/topology optimization, and creating hand-painted textures. I studied the edgeflow from Jonas Georgakakis elegant Strongman model while making this viking. Find out more about Jonas on the polycount forum.

Viking Lumberjack breakdown

Game model


Viking Lumberjack breakdown

Breakdown and Texture map



Animated Viking Lumberjack in UDK