My name is Anders Lorentzen, and I'm a CG artist from Sweden. I studied a bachelor's degree in Computer Graphics at Luleå University of Technology in Skellefteå, 2009. There, I specialized in games and props, but also rigging and animation. Before that I studied Computer Science at Chalmers University of Technology in Gothenburg 2005.

I'm currently looking for a CG company to work as a trainee for creating props or assets.

Please contact me if you would like to see my resumé.

CG Software Expertise

  • Autodesk Maya (Advanced)
  • Autodesk Mudbox (Advanced)
  • Adobe Photoshop (Advanced)
  • Adobe Flash (Advanced)
  • The Foundry Nuke (Adept)
  • UVLayout (Adept)
  • XNormal (Adept)
  • Pixologic Zbrush (Beginner)

Programming Expertise

  • Actionscript (Advanced)
  • Python/Java (Adept)
  • C/C++ (Beginner)
Portrait of Anders Lorentzen